Suggestions, bug reports, english corrections etc. I hope this program turns out to be useful to some of you. Since it's quite a complex program you're gonna need more than 100kb of free storage which shouldn't be a problem but might be restricted if you are playing on a server. On first startup you need an internet connection and the http API activated, so that my program can install all its dependancies itself. The code can be found on pastebin and therefore also be used in your turtle directly via "pastebin get gkz5sgZ8 OCM" implement chunkloaders (very difficult, so be patient).write custom read function or use existing API (if I find a good one) to optimize the options page further.live feedback screen while the turtle is running to see progress in %, estimated time, true time etc.make all Buttons clickable so that you can use the entire program with only one hand, leaving the other hand to eat crisps for ultimate comfort.test all the code for Version snail option (Currently working on it and it's rather easy but very hard to implement into the existing code.).option to let the turtle dig down before starting so that you can execute this program from the surface. automatically continue after server restart (very difficult but I'm working on it and it will probably come within the next patch before October).Planned features: Disclaimer: I am not as motivated and heavily invested in the developement of this program as I was when posting this, these features may therefore never be realised. Well, this program wont move in height and therefore be a lot more efficient if you are searching for specific ores since their occurrence depends on the level above bedrock.Īlso, this program doesn't destroy a huge area, you can easily run it in your cellar. will place torches under any circumstances.You can easily add and remove blocks to/from it. Items contained in the ignor-list will -who would've guessed- be ignored by the turtle when searching for ores. It is optimized for Computercraft Version 1.64 or higher.Īn advanced turtle is required due to the color and mouse support Key features: Requirements:Īlthough I did program it to work pre 1.64 I've never tested it out, so no garanties. The interesting thing is that this program will find and mine ores that it comes across so that there is no work left to do for you. Once started, this program will dig a main tunnel with n adjacent tunnels which length can be customized too. This has been going on for over 2 years now, before I decided to post this program here (where I also received a lot of help over this journey) so all the work wouldn't have been for "nothing". Following this big evolution I improved the program further and further for the sake of challenging myself whenever I really wanted to code. When I proudly presented the program at my internship the poor guys had to hold back from vomiting and made me aware of the existance of tables. The first working Version was about 3000 lines because I didn't know about tables at that time and therefore specified 72 variables (from "a" to "zzz" ) to hold the information of how to get back to the main tunnel. That was the beginning of a huge learning process for me. I discovered the compare function (which has since then been replaced by the inspect functions). Once it worked I figured it would be nice if the turtlle could mine the ores for me too. That's when I started writing this program which started as a normal strip mining program. But around a year later some video inspired me to get back at it again, couldn't be too hard right? And indeed, I had a lot more success this time. I wasn't too good in English at that time and had never coded before, which is why I gave up quite fast. So I got into coding, a very frustrating experience. I was instantly stunned by all the possibilities this mod opened. so.4 years ago I first discovered mods in minecraft, in particular ComputerCraft.
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